Fixed an issue where spouse areas for SVE characters appeared before the wedding day. Fixed a small error with Olivia's flower dance sprites. Fixed an issue where forage spawned in out of bound areas at the railroad. before updating. on GF with the sandbox configuration. Fixed an issue where Scarlett prevented players from attaining perfection. Fixed an issue where Haley's house interior flooring clashed with some recolor mods. Added a new monster to the Crimson Badlands. 's schedule. Fixed an issue where players couldn't catch clownfishes and seahorses at Ginger Island if it was raining in Stardew Valley.
Alex - Stardew Valley Wiki The railroad boulder removal and Ginger Island resort have been added as additional requirements to purchase Aurora Vineyard (Joja route). Simplified and streamlined Grampleton Fields installation. Added the "Wind Effects" mod, developed by CatCattyCat, to the SVE recommended mods section. Fixed an issue where warp json data files were not correctly named, preventing players from easily overwriting CJB Cheats warps. She appears in-game after players see her intro event after the rockslide is cleared. This allows the player spouse to join in on the fun and gives access to buildings/activities. 10-16-2020: Fixed an issue where Dusty would appear in the doghouse if other mod authors used that asset in a different map besides Pelican Town. Added schedule dialogue to vanilla characters when in a "new area". Added due to a request. SVE has switched frameworks from Advanced Location Loader to PyTK and TMX Loader. Fixed many miscellaneous map glitches in several maps. This tree was preventing vision of the log and entrance to the secret woods, confusing players. Wizard will now sleep in his bed at the end of his schedule. The smaller desert configuration had incorrect tilesheet orders. If players don't have IF2R installed, a shortcut is patched at the bus stop, leading to a new area with the shed. Redesigned the adventurer guild boat and made it useable once conditions are met. Fixed an issue where artifacts and one-time spawns would disappear after rainy weather in outside locations. A, There's an old mine shaft in the mountains north of town. Fixed an issue where the Grandpa's Farm sandbox configuration map patch showed grass instead of dirt during summer.
Quests - Stardew Valley Wiki Added new potions, bought from adventurer vendors after meeting certain conditions. Added six new characters: Claire, Alesia, Isaac, Camilla, Dusty and ???. Overhauled Marlon's schedule. Can anyone help? 10-18-2020: Claire now appears in Harvey's aerobics event if players meet the required conditions. Note that the game adds 255 Friendship points for quests that say "1 Friendship heart", rather than exactly 250 points. We currently have 1,574 articles about the country-life RPG developed by ConcernedApe. Slightly increased critical hit rate. You've inherited your grandfather's old farm plot in Stardew Valley. This time, the instructions are more cryptic. Completing all house upgrades has been removed as a requirement to start the Grandpa's Shed quest line. SVE characters will now use their sleep frames when married to the player (farmhouse). Added a new compatibility configuration called "Disable SVE Joja Mart Shop" (default = false). 09-29-2020: Fixed an issue where special SVE items (such as the Junimo scroll and manifests) were mentioned as likes/dislikes in casual conversation with NPCs. 10-19-2020: Changed the 'FarmSandboxLayout-AllAboveConfigurationsMustBeFalse' configuration name to 'FarmSandboxLayout'. Buffed hammer damage, knock back, and defense buff. It can be found on the descriptions page. Edited Susan's 6 heart event to 7 hearts. Fixed an issue where the fence patch couldn't be toggled off when using a recolor. Added due to requests. EDIT: Hot fixed a hard crash when players got close to the Joja mart. Fixed an issue where Penny clipped into a bush in the Joja takeover of Pelican Town on the 7th and 21st. Added five maps called "Enchanted Grove", "Castle Village Outpost", "Galdoran Void", ?? There's now designated spots for spring onions. Added two new maps: Shearwater Bridge and Grampleton Fields. Fixed a couple typos in location messages. Added a house for Morris. Fixed an issue where players weren't getting artifacts on the farm. Harvest, then ship 100 of one of the following (depending on the season): Crops must be harvested while quest is active. Your task is to make it to level 100 in the. Fixed an issue where Pierre clipped into Caroline during community day. Added small graphical changes to a couple SVE monsters. Victor's, Andy's, and Olivia's daily dialogues have received major polish. (I just finished all of Victor's schedules and dialogue. Two easy ways of completing this special order are: The same level requirements for the original legendary fish apply for these fish as well. Fixed an issue where if playing on IF2R and using the sandbox configuration, Grandpa's refurbished Shed glitched several back layer tiles. Grammar and style checked Claire's and Martin's dialogue. Changed Krobus' intro event dialogue if the sewers are unlocked before year 2. All SVE folders must be removed from the mods directory. Fixed an issue where Susan and Sophia clipped into each other in Pierre's during fall Sundays. SVE's second NPC farmer, Susan, has been added! -Crop phases didn't display correctly in Pelican Town. Fixed Marlons frames in the sewer key event. Fixed an issue where Lewis tried walking to the summit before it was unlocked. Removed a couple static trees on the Mountain map due to requests. Resampled the "Atlantis" and "First Slash" soundtracks. 09-19-2020: Fixed a bug where some players couldn't trigger Gunther's heart events. 10-16-2020: Fixed an issue where the Joja mountain map didn't patch properly. -Players couldn't select spread layout starting cabins on IF2R. Fixed an issue where grass, debris, and trees could grow in SVE spouse areas. 1 / 20. Toggling other IF2R configurations while playing on the "Sandbox" layout caused glitches. Changed Demetrius' and Robin's Luau dialogues. Victor now mentions players as father/mother if married to Olivia. SVE can be downloaded from ModDrop and Nexus Mods. Fixed grammar and miscellaneous mapping errors. Fixed an issue where spouse objects would not appear on IF2R. Fixed typos in Penny's seven heart event. Changed Grandpa's Farm bus stop warps. Fixed an issue where Caroline walked into the void. Added 140 location messages to vanilla interior maps. All outdoor SVE locations with bodies of water may now be fished from. Nerfed dodge chances of Crimson Badlands monsters. I created a Patreon! Changed Andy's 8 heart event pacing, dialogue, and location. ^. Martin's 6 heart event is now locked if players married Claire. Fixed several issues with the Egg festival. Added a temporary solution to players getting stuck when warping home from the island when playing on GF. 09-12-2020: Fixed a bug where I accidentally removed an event trigger for Grandpa's Shed questline while fixing these above bugs. Decreased Galaxy Hammer defense bonus (15 > 10). Added location messages to the edge of Shearwater Bridge, notifying players they can install Grampleton Fields to continue exploring east of Stardew Valley. 10-05-2020: Fixed an issue where Claire was invisible in Morris' 4 heart event (fixed for real this time). Added two new events for ??? Fixed an issue where the Mountain Minecart configuration confused Marlon's schedule pathing. I understand this is an inconvenience for players, but the file and pathing reorganization is necessary for the long run of SVE! Extended Pelican Town 6 tiles to the south, opening a new path to Blue Moon Vineyard. Fixed an issue where old SVE advertisement mail caused a mail icon to appear over the mailbox, but presented no actual mail. Log in to view your list of favourite games. Fixed an issue where Scarlett wore her cosplay outfit in the NPC social menu if the player was at the bus stop. Fixed miscellaneous typos and map glitches. Edited a couple stumps on IF2R that would glitch into other debris when you started a new farm. The event triggers between 12:00AM ~ 2:00AM. Karmylla's Immersive Maps has been moved back to her page and is now a required download. Thank you for understanding! Evelyn no longer mentions grandpa's real name in her 10 heart event. Claire will return home a little earlier from working at the theater when married to the player. Added post-game content for the Joja route which includes new characters, events, maps, shops, crops, and 'shady deals'. 09-12-2020: Fixed a bug where Claire and Martin did not properly display their joja/theater sprites when inside. Deleted many flowers in Cindersap Forest due to requests. They now reflect accurate colors to static fences. He will now visit the community garden, write in his journal in his house, check the community kegs, visit the summit, visit a "certain grave", etc. 9 new events have been added (5 for Victor, 4 for Olivia). Character check (mouseypounds.github.io), https://stardewcommunitywiki.com/mediawiki/index.php?title=Stardew_Valley_Wiki&oldid=115627, Creative Commons Attribution-NonCommercial-ShareAlike. Fixed an issue where farmhands couldn't access the old community garden despite meeting the conditions. Andy now works on his farm all day during the first of every season (except winter). I positioned Puji on the map in Stardew Valley Expanded, it is obvious that the same tiles in vanilla edition might be occupied, unreachable or non-existent. : This update removes this map. Fixed an issue where NPCs walked through the special orders billboard. Crafting Recipes. 10-18-2020: Fixed an issue where Grandpa's Shed was not repaired for farmhands in multiplayer. If a quest item is lost, it can be retrieved from the lost & found box in Mayor Lewis's house. Added "Mist Effect" configurations (default = "true") for Stardew Valley Expanded (SVE), Grandpa's Farm (GF), and Immersive Farm 2 Remastered (IF2R). Fixed invisible building layers at the Pelican Town park. I'm going to visit this again later and add unique snow on the roads with its own custom tilesheet. Krobus events can no longer be triggered on Fridays. Certain forage will no longer spawn out of season (purple mushrooms, morels, etc). Redesigned the south west portion of Grandpa's Farm. It now utilizes the new special orders quest format, adding multiplayer compatibility and fixing many issues. Redesigned parts of the Adventurer's Guild, Wizard's Tower, Wizard's Basement, Skull Cavern, Crimson Badlands, Desert Railway, and ??? Players must now be level 8 fishing to encounter the ??? Fixed an issue where players couldn't ride their mounts back to the farm from the bus stop (IF2R). Fixed an issue where the "Stardew Valley Expanded Trailer" soundtrack wasn't added to the jukebox after Mr. Qi's event if the in-game music was muted. Edited the Immersive Farm 2 Remastered (IF2R) minecart system. Fixed an issue where the player would get stuck during Lewis' and Marnie's six heart event. Fixed compatibility issues with several mods. Summit Reborn is no longer a required mod. It will allow you to quickly return to any elevator doors you've discovered. Can be used with Remove Fences. It's currently in a broken state and will require more time to fix. MinPDnim 1 yr. ago. 09-16-2020: Increased the IF2R shed battery requirement from 10 > 20. Added kittyfish information on the SVE Nexus descriptions page. Removed iridium sprinklers from Sophia's ledger. Added a new graphic and section to the SVE decriptions page: "New NPCs". Fixed an issue where extra layers weren't displaying in the saloon. You will need to seek permission from, You are not allowed to upload this file to other sites under any circumstances, You must get permission from me before you are allowed to modify my files to improve it, You are not allowed to convert this file to work on other games under any circumstances, You must get permission from me before you are allowed to use any of the assets in this file, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You are not allowed to earn Donation Points for your mods if they use my assets, Stardew Valley Expanded - German (aktuell), (Spolszczenie) Stardew Valley Expanded - Polski, Stardew Valley Expanded immersive farm 2 - Deutsch, Stardew Valley Expanded (i18n) - Chinese Simplified, Stardew Valley Expanded - Bahasa Indonesia, Stardew Valley Expanded Spanish (Abandonado), Stardew Valley Expanded-image translation-Chinese, Stardew Valley Expanded - Portugues - 1.13.16, Stardew Valley Expanded - Turkce - ESKI - Versiyon 1.10.7, Stardew Valley Expanded for Spanish - ABANDONADA. typing "world_bushreset" in the SMAPI console is recommended on current SVE saves. Fixed an issue where Haley and Marnie would get stuck during their schedule in Cindersap Forest. This will prevent issues players experienced when updating SVE. for the Joja route. Could there be a clue to its whereabouts? Aurora Vineyard's refurbished decorative kegs are now fully covered in shadows for lighting consistency. Changed the timeframe where Robin offers to build ??? !! All rights reserved. She now works at Blue Moon Vineyard on Monday, Tuesday, Wednesday, and Thursday (except during winter). 10 days ago. Removed the static trees below the bridge on IF2R and replaced them with interactable trees due to requests. Slightly reshaded Olivia's blush portrait. 09-12-2020: Changed the adventurer guild closed time from 8:00pm to 10:00pm. Chicken eggs can be of any size and color. The vanilla Marlon, Gunther, and Morris would sometimes show up at the cinema when players invited their SVE counterparts to the movies, causing a duplicate of themselves. Follow me for sneak peeks and updates. Fixed an issue where Jodi talked about Kent returning during Community Day before year 2. Changed 'Backwoods_Joja', 'Forest_Joja', 'Mountain_Joja', and 'Railroad_Joja' to map patches instead of full map replacements. Others will arrive on random days between years 1 and 4. Fixed an issue where Robin's AC unit wasn't animated during summer. Rebalanced weapon damage across the board. No. Fixed an issue with the Razor Trout's fish pond data entry. Players may now toggle fences (several areas), crop field appearances (grass or dirt), pet house, flowerbeds, outside table, and shed. Clicking the X at the top of the window will close it and there's a button under the journal window to cancel the selected quest. Mayor Lewis will now mention crops take longer to grow in the town east crop field (end dialogue of the event). However, the allotted time for a special order decreases every day regardless of whether it has been accepted by the player or not. Edited Demetrius' "cave" event for IF2R. Fixed an issue where Leah clipped into Sophia at Blue Moon Vineyard when gazing out at the Gem Sea. Youve inherited your grandfathers old farm plot in Stardew Valley. no longer has rotating inventory. Added SVE characters to several vanilla events (Olivia in Harvey's aerobics class event for example). Fixed an issue where an electrical socket in Jas' room rendered above the player's sprite. Most daggers deal over double their original damage, making them a viable option over swords/hammers.
Should I use Stardew Valley Expanded? :: Stardew Valley General Discussions 09-29-2020: Removed the duplicate Morris, Gunther, and Marlon's from the movie theater interior. (Did a ninja hot fix to fix a bus stop map load issue). Villagers now commune at the community center on the 22nd of every season after completion - comes with an overhauled interior. There was an issue where players couldn't equip certain "things" after a certain "action". Touched up the world map to reflect all changes made. The table below states whether special orders are repeatable after having been successfully completed. Perfect for players who enjoy Dark Souls-like difficulty. Lowered the opacity of building shadows during winter (made some buildings look like they were floating). Claire is no longer tired at Joja Mart if players married her. Fixed an issue where Alesia had multiple character sprites in the Adventurer Guild. Fixed the flounder, midnight carp, and rice icons. Added better shadowing to the center wood paneling on the First Slash guild building. New special orders become available on Monday. Fixed an issue where Kittyfish didn't spawn despite players meeting the required conditions. Fixed an issue where Olivia's 6 heart event caused crashes. Players are now placed directly in front of the Junimo Woods warp rune after watching the quick unlock event. -NPC's strawberry plants displayed incorrect growth phases. Graphics will no longer randomly disappear. Fixed an issue where Lance was floating above the character on Grandpa's Farm during a character event. Added a shortcut to the character ?? Fixed an issue where Victor's marriage dialogue overlapped all marriage dialogue for all characters. Added a configuration to IF2R called 'Farm-LightDebris'. -Farmhands completing the aurora vineyard quest didn't take effect for the host player. Added winter grass map properties to all exterior locations. (Framework Mod) SMAPI is required for any of this to work. It can randomly be found in Garbage Cans during Fall and Winter, or at the Traveling Cart for 315-1,000g. no longer sells mixed seeds, fiber, spring onion, salmonberry, blackberry, spice berry, wild horseradish, leek, hazelnut, and crystal fruit. Stardew Valley Expanded is a fanmade expansion for ConcernedApe's Stardew Valley. Balanced all forage locations. This event is triggered from 12:00PM to 4:00PM, sunny weather, when the player has acheived 8 hearts with him. Now players can immeditately jump into multiplayer with their friends without having to build cabins via Robin first. Fixed an issue where Morris had no 4 heart event end dialogue. Lamp posts didn't work correctly in the Joja variant maps. !!!WARNING!!! Susan no longer occupies the same tile as Kent in the saloon and Leah at the summit. Fixed a bug where players were warped into the oasis lake when leaving Sandy's shop. Made small corrections to Claire's theater portraits. Added new forage areas and types to several maps. -Hidden characters displayed their locations on the world map if players were using NPC Map Locations. For help, contact the author or post it on their page. Fixed an issue where the sand dollar and conch weren't affected by the botanist profession. Collect 100 of any combination of bone items, then dump in the box in the Museum. I'd like to prove him wrong! Fixed an issue where trees couldn't be planted on specific tiles on IF2R. (Framework Mod) Required for Json Assets to function. Edited several locational messages to be more "neutral". Fixed an issue where the traveling cart merchant appeared open on GF past 8pm. It can now be triggered in summer and fall. Grammar and style checked location strings and spouse perfection dialogue. Armed with hand-me-down tools and a few coins, you set out to begin your new life. Added back Dynamic Tokens to IF2R. Fixed an issue where Secret Note #18 still wasn't obtainable (look near the Oasis by the water). Over 300 locational messages have been rewritten. JojaMart no longer sells seeds out of season. 10-16-2020: Shearwater bridge is no longer locked off. Simply having the item in inventory when talking to them will not complete the quest.
Linus stardew valley expanded - Yjsk.treviso-aug.it Changed the tilesheet index of Blue Moon Vineyard's sign, fixing an issue where a table overlapped it with recolor mods installed. Made it easier for players to reach the farm cave (IF2R and only on a new save). This adds flawless compatibility with other mods that also add custom fish. Changed the Adventure Guild open time from 2:00pm-10:00pm to 3:00pm-12:00am. Increased Void Delight cooking ingredients: 20 void essence > 50 void essence, Increased Glazed Butterfish recipe cooking ingredients: 1 wheat flour > 2 wheat flour, 1 oil > 2 oil, 0 sugar > 1 sugar, Increased Glazed Butterfish recipe unlock criteria: 5 hearts of friendship with Gus > 10 hearts. Fixed an issue where some adventurer guild guests weren't properly placed behind Marlon's shop counter. Puppyfish gave invisible lumber from their fish pond. Added a new event for Sandy. Added spouse patios on Grandpa's Farm and Immersive Farm 2 Remastered for Sophia, Victor, Olivia, and Claire. Resprited snow effects on fences and bridges. Fixed an issue where players playing on a different farm type with Grandpa's Farm installed couldn't trigger the shed questline. Players will now receive strawberry seeds from Andy if they skip his intro cutscene. I have an idea. Not Necessary, but the mod is meaningless without it. Fixed an issue with farm type contamination. Fixed a small tiling error with the mountain minecart configuration that clashed with some recolor mods. Fixed a bush by Clint's house that prevented Leah from moving. Fixed an issue where players couldn't trigger Marlon's event where he gifts the sewer key. 09-23-2020: Fixed a bug where NPCs wouldn't appear at festivals, despite meeting the required conditions. Overhauled the following interior maps: Wizard's tower, Adventurer's Guild, Sophia's house, Susan's house, and the Jenkins' residence. Shearwater Bridge is now the entrance to the town. She will now visit her garden and the community garden. Players can no longer purchase stardrops from secret shops. She will now visit the Ginger Island Resort if married to the player. Increased max stamina gained from consuming sport drinks (35 > 50). Redesigned sections of the summit, railroad, mountain, and town. The Skull Caverns received a new mine cart system that takes players to the newly expanded desert (after meeting certain conditions). 10-20-2020: Fixed an issue where Robin didn't visit players who hadn't had IF2R installed for the grandpa's shed quest line, informing them they can start the quest. Fixed an issue where some players couldn't purchase the Joja land expansion deed for Grandpa's Farm. *Lucikiel is a hidden character in the mobile game, King's Raid. 10-18-2020: Fixed an issue where the movie theater would revert back to the joja mart. Important for NPCs who live far away Added a new character named "Lance", an adventurer hailing from the First Slash guild. Added two new characters: Morgan and ???. Removed berry bushes from Forest West, Town East, and Shearwater Bridge in an attempt to balance berries. Players playing multiple save files had IF2R configurations take effect on their other farms. The powerful open-source mod manager from Nexus Mods. Fixed the view port and positioning in Alex's 7 heart event. I can't wait to share it with all of you!). Removed the flower beds on the right side of Pierre's general store due to clipping into hardcoded sprites during Leah's art event. Fixed an issue where Zuzu City maps didn't have the correct ambient music ques. Players may now plant crops on this map. The spawn rate of ore, gems, geodes, and generic rocks have been decreased by 33%. Fixed an issue where forage in the secret woods could spawn out of bounds. Removed a bookcase tile in the museum that glitched character events added by other modders. Adjusted the Aurora Vineyard quest completion requirement. Added a new farm map called "Grandpa's Farm", which replaces the standard layout. Added a fishing spot at the Crimson Badlands. Moved the NPC Map Locations config to the SVE folder in preparation for character tracking in custom locations in V 1.0.8. Fixed an issue where players couldn't shop at Pierre's stand during the joja route egg festival. Fixed an issue where Victor and Olivia didn't return home and did really weird things like sleeping in the saloon or hanging out at the park at 1:00am. Fixed an issue where waterfall effects wouldn't render if players didn't have Grandpa's Farm installed. Expanded the Secret Woods. Fixed an issue where Vincent walked though Victor and Olivia during the Dance of the Moonlight Jellie's. Cindersap Forest has added warp patching logic applied to it. He will now stand in front of Dusty, instead of standing on the other side of the fenced off pet area. Added a "Immersive Shadows" configuration (default = "true"). Fixed an issue where players could begin Andy's special order if his house wasn't yet refurbished. Fixed an issue where NPCs warped to the desert via the bus line. Fixed an issue where Sophia's 14 heart event had a script error. Moved some objects around the Jenkins' Residence. Nerfed the Rapier's maximum damage and critical rate. Willy sends a letter alerting the player when they meet the requirements. (This large and substantial content update fills you with determination). Fixed weapon names being displayed as numbers. Fixed an issue where Claire didn't attend aerobics class during her marriage schedule if players hadn't yet constructed the theater. Fixed an issue where the Void Eel's aquarium swimming pattern was "fish" instead of "eel". Note that it is not necessary to have the requested fish in inventory to complete a fishing quest.